Solving the Great

Incognitum

Towards Automating Experience Management in Interactive Learning Environments

Description

TAEMILE's interactive learning environment is based on Charles Willson Peale's Museum of Art and Science where he exhibited the wonders of his age including a fossil collection of the Great American Incognitum.

TAEMILE's interactive learning environment intends to teach about 1. the law of superposition, 2. the relationship of the fossil record to geological time, and 3. the Great American Incognitum and the role it played in unraveling the mysteries of natural history.

TAEMILE's goal is to investigate how different types of learning behaviors in order to personalize the learning environment to better meet individual needs. We hope the data and knowledge gathered in the project will help to bring adaptive technology developed for the entertainment games into the educational settings.

Publications

Team

Jichen Zhu is an Assistant Professor in the Digital Media Program of the Antoinette Westphal College of Media Arts & Design at Drexel University, with a joint appointment at the Department of Computer Science, College of Engineering.

Glen Muschio is a media producer/anthropologist with experience in traditional and new media production. Credits include work in corporate, community and educational media. Glen has been nominated for a Philadelphia Emmy Award and is the recipient of a Pennsylvania Scriptwriter`s Fellowship. He is the founding director of the Digital Media Program, launched the Certificate and Graduate Programs in Digital Media and served in various capacities as Program Director and Graduate Program Director for over a decade.

Aroutis Foster is assistant professor of Learning Technologies in the School of Education at Drexel University. His research has focused on the theoretical, design, cognitive, assessment, and motivational aspects related to the use of immersive digital technologies including games, virtual worlds, simulations, and computer based learning environments. Dr. Foster teaches courses at both the masters and doctoral levels at the School of Education in the area of digital media, game-based learning, technology, and design. He has published in peer-reviewed journals and book chapters and received awards for his research.